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# The Official raywenderlich.com C# Style Guide This style guide is different from others you may find, because the focus is centered on readability for print and the web. We created this style guide to keep the code in our tutorials consistent. Our overarching goals are **conciseness**, **readability** and **simplicity**. Also, this guide is written to keep **Unity** in mind. ## Inspiration This style guide is based on C# and Unity conventions. ## Table of Contents - [Nomenclature](#nomenclature) + [Namespaces](#namespaces) + [Classes & Interfaces](#classes--interfaces) + [Methods](#methods) + [Fields](#fields) + [Parameters](#parameters--parameters) + [Delegates](#delegates--delegates) + [Events](#events--events) + [Misc](#misc) - [Declarations](#declarations) + [Access Level Modifiers](#access-level-modifiers) + [Fields & Variables](#fields--variables) + [Classes](#classes) + [Interfaces](#interfaces) - [Spacing](#spacing) + [Indentation](#indentation) + [Line Length](#line-length) + [Vertical Spacing](#vertical-spacing) - [Brace Style](#brace-style) - [Switch Statements](#switch-statements) - [Language](#language) - [Copyright Statement](#copyright-statement) - [Smiley Face](#smiley-face) - [Credit](#credits) ## Nomenclature On the whole, naming should follow C# standards. ### Namespaces Namespaces are all **PascalCase**, multiple words concatenated together, without hyphens ( - ) or underscores ( \_ ). The exception to this rule are acronyms like GUI or HUD, which can be uppercase: **AVOID**: ```csharp com.raywenderlich.fpsgame.hud.healthbar ``` **PREFER**: ```csharp RayWenderlich.FPSGame.HUD.Healthbar ``` ### Classes & Interfaces Classes and interfaces are written in **PascalCase**. For example `RadialSlider`. ### Methods Methods are written in **PascalCase**. For example `DoSomething()`. ### Fields All non-static fields are written **camelCase**. Per Unity convention, this includes **public fields** as well. For example: ```csharp public class MyClass { public int publicField; int packagePrivate; private int myPrivate; protected int myProtected; } ``` **AVOID:** ```csharp private int _myPrivateVariable ``` **PREFER:** ```csharp private int myPrivateVariable ``` Static fields are the exception and should be written in **PascalCase**: ```csharp public static int TheAnswer = 42; ``` ### Properties All properties are written in **PascalCase**. For example: ```csharp public int PageNumber { get { return pageNumber; } set { pageNumber = value; } } ``` ### Parameters Parameters are written in **camelCase**. **AVOID:** ```csharp void DoSomething(Vector3 Location) ``` **PREFER:** ```csharp void DoSomething(Vector3 location) ``` Single character values are to be avoided except for temporary looping variables. ### Actions Actions are written in **PascalCase**. For example: ```csharp public event Action<int> ValueChanged; ``` ### Misc In code, acronyms should be treated as words. For example: **AVOID:** ```csharp XMLHTTPRequest String URL findPostByID ``` **PREFER:** ```csharp XmlHttpRequest String url findPostById ``` ## Declarations ### Access Level Modifiers Access level modifiers should be explicitly defined for classes, methods and member variables. ### Fields & Variables Prefer single declaration per line. **AVOID:** ```csharp string username, twitterHandle; ``` **PREFER:** ```csharp string username; string twitterHandle; ``` ### Classes Exactly one class per source file, although inner classes are encouraged where scoping appropriate. ### Interfaces All interfaces should be prefaced with the letter **I**. **AVOID:** ```csharp RadialSlider ``` **PREFER:** ```csharp IRadialSlider ``` ## Spacing Spacing is especially important in raywenderlich.com code, as code needs to be easily readable as part of the tutorial. ### Indentation Indentation should be done using **spaces** — never tabs. #### Blocks Indentation for blocks uses **4 spaces** for optimal readability: **AVOID:** ```csharp for (int i = 0; i < 10; i++) { Debug.Log("index=" + i); } ``` **PREFER:** ```csharp for (int i = 0; i < 10; i++) { Debug.Log("index=" + i); } ``` #### Line Wraps Indentation for line wraps should use **4 spaces** (not the default 8): **AVOID:** ```csharp CoolUiWidget widget = someIncrediblyLongExpression(that, reallyWouldNotFit, on, aSingle, line); ``` **PREFER:** ```csharp CoolUiWidget widget = someIncrediblyLongExpression(that, reallyWouldNotFit, on, aSingle, line); ``` ### Line Length Lines should be no longer than **100** characters long. ### Vertical Spacing There should be exactly one blank line between methods to aid in visual clarity and organization. Whitespace within methods should separate functionality, but having too many sections in a method often means you should refactor into several methods. ## Brace Style All braces get their own line as it is a C# convention: **AVOID:** ```csharp class MyClass { void DoSomething() { if (someTest) { // ... } else { // ... } } } ``` **PREFER:** ```csharp class MyClass { void DoSomething() { if (someTest) { // ... } else { // ... } } } ``` Conditional statements are always required to be enclosed with braces, irrespective of the number of lines required. **AVOID:** ```csharp if (someTest) doSomething(); if (someTest) doSomethingElse(); ``` **PREFER:** ```csharp if (someTest) { DoSomething(); } if (someTest) { DoSomethingElse(); } ``` ## Switch Statements Switch-statements come with `default` case by default (heh). If the `default` case is never reached, be sure to remove it. **AVOID:** ```csharp switch (variable) { case 1: break; case 2: break; default: break; } ``` **PREFER:** ```csharp switch (variable) { case 1: break; case 2: break; } ``` ## Language Use US English spelling. **AVOID:** ```csharp string colour = "red"; ``` **PREFER:** ```csharp string color = "red"; ``` The exception here is `MonoBehaviour` as that's what the class is actually called. ## Copyright Statement The following copyright statement should be included at the top of every source file: /* * Copyright (c) 2021 Razeware LLC * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * Notwithstanding the foregoing, you may not use, copy, modify, merge, publish, * distribute, sublicense, create a derivative work, and/or sell copies of the * Software in any work that is designed, intended, or marketed for pedagogical or * instructional purposes related to programming, coding, application development, * or information technology. Permission for such use, copying, modification, * merger, publication, distribution, sublicensing, creation of derivative works, * or sale is expressly withheld. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ ## Smiley Face Smiley faces are a very prominent style feature of the raywenderlich.com site! It is very important to have the correct smile signifying the immense amount of happiness and excitement for the coding topic. The closing square bracket ] is used because it represents the largest smile able to be captured using ASCII art. A closing parenthesis ("**:)**") creates a half-hearted smile, and thus is not preferred. **AVOID**: :) **PREFER**: :] > **NOTE**: Do not use smileys in your scripts. ## Credits This style guide is a collaborative effort from the most stylish raywenderlich.com team members: - [Darryl Bayliss](https://github.com/DarrylBayliss) - [Sam Davies](https://github.com/sammyd) - [Mic Pringle](https://github.com/micpringle) - [Brian Moakley](https://github.com/VegetarianZombie) - [Ray Wenderlich](https://github.com/rwenderlich) - [Eric Van de Kerckhove](https://github.com/BlackDragonBE)